Most discussion i have seen on the fsoa change
Most discussion i have seen on the fsoa change seems to be focused on the dpm. this is the least important aspect of the change to be considered, it is basically just a knob that can be turned up or down to get it to perform to a desired standard. We could easily make the extra hits deal 10x more or less damage and we have made it way stronger or weaker than the live fsoa. The actual important question is ‘ do you enjoy the way the new fsoa plays ?’ and my answer is no. The new fsoa is not much different to sunshine - activate, get extra damage for a while. the way you play inside the spec is not very different to the way you play outside. Live fsoa is very different, even going so far as to make a previously useless mage special attack suddenly meta. smoke tendrils, what was once a terrible ability, is suddenly your best threshold. Mix in the balancing act of wanting to use staff for harder autos and wanting to use gconc for adrenaline/crits and you have an experience completely unli...